The Blood Moon Rises - Out Today!

OSRS Grand Exchange market analysis · Jun 30, 2026 · 15 items affected

Market analysis

Seeker arrows and Necklace of Rupture reshuffle ranged gear demand. The Blood Moon Rises drops two structural shocks into the ranged economy at once. Seeker arrows are not a new ammo tier but an upgrade layer, so every stack of Dragon, Rune, and Amethyst arrows sitting in banks suddenly has a reason to be converted rather than sold, while low-tier ammo that was already marginal for combat gets pushed further toward irrelevance. Simultaneously, the Maggot King drops the materials for a direct Anguish upgrade and a Dragon claws competitor, which reframes both of those long-standing GE staples as pre-nerf relics rather than current BiS. The mechanism in both cases is the same: a strictly better option now exists that consumes or displaces the old one, and the market reprices the old one down while the new one is bid up against thin initial supply.

Impact rolls out unevenly because the quest gatekeeps everything. Day one is dominated by questers grinding through Vampyrium, so actual sap farming, Seeker arrow crafting, and Maggot King kills stay low volume for the first 24 to 48 hours. Arrow price moves show up fastest, within days, since any account with modest Woodcutting and Fletching can start converting stock immediately once Bloodwood trees are live. The jewelry and weapon side moves slower and compounds over weeks, since Necklace of Rupture and Crimson kisten both require repeat Maggot King kills on a new Grandmaster-tier boss that will have a rough first week of deaths before player-made guides tighten the fight.

Buyers on the arrow side are PvM accounts and ironmen stocking Dragon, Rune, and Amethyst arrows specifically to sap-treat them, plus flippers front-running that demand before Bloodwood sap production scales. Sellers are casual and mid-level accounts offloading Bronze, Iron, Steel, Mithril, and Broad ammo that no longer has any competitive niche once Seeker treatment exists. On the jewelry and weapon side, Anguish holders who see the writing on the wall list early to avoid the slow bleed, while boss-farmers and skillers with no interest in questing list Etched elder venator fangs, Crimson kistens, and Letvek for those who would rather buy their way past the grind.

Broad arrowheads and the bottom-tier arrows were already low-margin items before this update, so the incremental downside is real but capped, not a collapse. Dragon claws keep a broad PvM and PvP user base because the Crimson kisten only shines against crush-weak targets and is gated behind a hard solo boss, so substitution will be partial rather than total for a long stretch. Blood shard and Imbued heart supply technically widens through Venators and Superior Venators, but task-gating and on-task-only unique rolls mean the added volume trickles rather than floods, so any price drift there is gradual.

This read changes fast if Maggot King turns out to be easy relative to other Grandmaster-quest bosses or if Bloodwood sap rates get buffed post-launch, either of which would accelerate Rupture and Kisten supply and turn the slow Anguish and claws decline into something sharper. It also changes if Jagex nerfs the high-intensity Woodcutting XP rates in response to feedback, which would throttle sap output and keep Seeker arrows a slower-burn item than the initial rush suggests.

Impacted items

Source: official Old School RuneScape update. The analysis above is our own.

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